Inside AssetHub
Explore the scene a layer at a time
Open supported Godot 2D scenes, pan and zoom, and toggle layer types to inspect the composition.
The everyday friction.
A background becomes more than a picture when sprites, tiles, and parallax enter the scene. Understanding which layer creates an effect takes a closer look. A focused preview helps you inspect the composition before returning to work.
A different way through.
The Scenes module opens supported Godot scenes with pan and zoom. Show or hide supported sprite, tilemap, and parallax elements to inspect the arrangement. Basic animation controls are available when a scene includes a supported animation player.
See the idea take shape.
Three moments in the experience. Explore the intended flow below.
- Choose a supported 2D scene
- Pan, zoom, and inspect layers
- Return to Godot for changes
See the arrangement
Explore more of a 2D scene than a static thumbnail can show.
Isolate the interesting part
Toggle supported layer types when checking how the composition works.
Review before editing
Use the preview to decide what to revisit in the Godot editor.
The difference it can make.
See the arrangement
Explore more of a 2D scene than a static thumbnail can show.
Isolate the interesting part
Toggle supported layer types when checking how the composition works.
Review before editing
Use the preview to decide what to revisit in the Godot editor.
Where it stands.
Good ideas deserve an honest description of where they are today.
Scene inspection is view-only and focused on 2D Godot scenes; 3D support and animation controls remain limited.
Hear the possibility inside the sound
Browse WAV files, control playback, and try pitch, speed, and volume variations in one listening view.
Explore the featureSee how the movement comes together
Preview PNG sprites and compatible sprite sheets, then explore animation timing with FPS controls.
Explore the feature