Inside Neighborhood Nightmare

A new premise for a bad night.

The B-Movie Director assembles familiar horror ingredients into procedurally mixed scenarios.

The everyday friction.

Random encounters can be unpredictable without having personality. We want a night you can describe afterward: the blackout, the monsters, the neighbors you couldn't reach. A scenario needs a recognizable premise and room for things to go wonderfully wrong.

A different way through.

The prototype's B-Movie Director uses a seed to generate a scenario, combining pulp titles, environmental modifiers, and survivor placement. The larger design brings locations, threats, bosses, and events into that same process. Each ingredient is meant to contribute to a coherent disaster that feels like a movie someone should never have funded.

See the idea take shape.

Three moments in the experience. Explore the intended flow below.

  1. Set the scene
  2. Mix the trouble
  3. See who makes it out
Neighborhood Nightmare / A new premise for a bad night.Illustrative walkthrough

A night with personality

Give each run a premise that makes the chaos memorable.

The difference it can make.

A night with personality

Give each run a premise that makes the chaos memorable.

Fresh combinations

Let familiar ingredients create different problems together.

Shared disasters

Use synchronized scenario seeds to keep co-op players in the same movie.

Where it stands.

Good ideas deserve an honest description of where they are today.

Prototype

Seeded scenario generation is implemented; the full range of designed locations, events, and scenario ingredients is still being developed.

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